Talks and events

Speaking calendar

Sam speaks worldwide on the intersection of video games and medicine, with recent work spanning AI, medical simulation, graphics, and interactive learning.

Upcoming

Upcoming talks

Highlights

Selected talks with video or primary source links

Archive

Past talks

Show 153 more talksShow fewer talks
Dec 16, 2025 / Sheba / Ramat Gan, IsraelGaming Meets Healthcare
Dec 5, 2025 / Dynasty UAE Forum / DubaiWhat the Unspoken Truth of Jewish Genomics Reveals About Antisemitism
Nov 21, 2025 / Future Medicine Podcast / PodcastChanging Healthcare One Game at a Time | Sam Glassenberg
Nov 19, 2025 / TWIN AI Roundtable / New York City, NYLetting AI Chase My Curiosity: What a Fleet of AI Agents Works On While I Sleep
Nov 12, 2025 / GamesBeat NEXT / San Francisco, CaliforniaBig Problems, Big Money
Nov 6, 2025 / ISPAD 2025 / Montreal, CanadaLevel One: A Neuroscience-Based Mobile Game for Type 1 Diabetes Onboarding
Oct 28, 2025 / Diabetes Technology Meeting / Burlingame, CaliforniaLevel One: A Neuroscience-Based Mobile Game for Type 1 Diabetes Onboarding
Sep 11, 2025 / ARC Summit / Tel AvivDeep Space Missions to Diabetes: Using Videogame Tech to Train Human and Artificial Brains
Sep 6, 2025 / Volcano Summit 2025 / Antigua, GautemalaKeynote: How Game Developers Hacked the Human Brain - And What It Means for YouAug 27, 2025 / MM+M Podcast / PodcastReady Player Type 1: A video game designed for diabetes care management
Aug 22, 2025 / Kos og Kaos / Oslo, NorwayA Scientific and Mathematical Analysis of Antisemitism
Jul 13, 2025 / Friends for Life Orlando 2025 / Orlando, FLT1D + Video Games!
Jun 26, 2025 / MDIC-Deloitte R&D Leaders Circle / VirtualPerspectives on MedTech Innovation and R&D from Industry Disruptors
May 21, 2025 / Novo Nordisk / Plainsboro, NJReimagining Media: Disruption & Innovation Summit
May 10, 2025 / KPS Spain 2025 / Girona, SpainA Father's Quest to Fix Type 1 Diabetes
Apr 18, 2025 / University of Oklahoma / Oklahoma City, OklahomaUnleashing The Videogames Industry’s Neuroscience and GenAI Revelations… in Medicine
Apr 17, 2025 / Life Science Oklahoma / Oklahoma City, OklahomaGenAI for Life Sciences: Learnings from the Videogames IndustryApr 3, 2025 / MM+M Transform / New York City, NYNeuroscience-Based Behavior Change? There’s a Game for ThatApr 1, 2025 / NextMed 2025 / San Diego, CASurgery 3.0: Advancing Medical Education Through Game Technology and Design
Mar 12, 2025 / ARC APAC Summit 2025 / Melbourne, AustraliaAdvancing Medicine Through Video Game Technology and Design
Mar 1, 2025 / KinnerLat 2024 / Santa Theresa, Costa RicaPractical POCUS and EMS
Feb 19, 2025 / NATO TIDE Sprint 2025 / Brussels, Belgium (presented remotely)The Video Games Industry’s Fearless Embrace of GenAI – Insights for NATO Defense Medicine
Oct 22, 2024 / WPP Stream Europe 2024 IGNITE / EuropeThe Neuroscience of Angry Birds
Sep 12, 2024 / IsraelARC Summit 2024: Transformation Unleashed
Aug 6, 2024 / FDA AI Public Workshop / Washington, D.C.Artificial Intelligence in Drug & Biological Product Development
May 30, 2024 / Chicago, ILTWIN Proximity
May 16, 2024 / Chicago, ILHIMSS Spring Innovation Conference
May 14, 2024 / WPP Stream / Santa Barbara, CAThe Neuroscience of Games and Social Hacking
Apr 4, 2024 / GDC 2024 / San FranciscoDealing with Antisemitism in the Games Industry
Mar 25, 2024 / PM360 SPARK: The Innovation Summit / New York, NYAI in Healthcare
Mar 21, 2024 / Loyola’s Leading for Good – The New Business of Impact / Chicago, ILAI For Good: Tool For Transformation (Talk and Panel)
Mar 19, 2024 / NATO TIDE Sprint 2024 / Dresden, Germany (presented virtually)Innovation to Strengthen Medical Support Challenges
Feb 26, 2024 / FDA AIRIS 2024 / Seoul, KoreaThe Video Games Industry’s GenAI Revelations - Unleashed on Life Sciences
Feb 16, 2024 / BBYO International Convention / Orlando, FLAlumni Talk: In Pursuit of the Best Job in the World
Feb 13, 2024 / UIUC Game Studies and Design / Champaign, ILUnleashing Video Game Tech & Neuroscience On Unsuspecting Industries
Feb 8, 2024 / MATTER & Northwestern Medicine: Generative AI Summit / Chicago, ILGenAI for Healthcare: Learnings from the Videogames Industry
Feb 6, 2024 / I-COM Behavioural Science Council Meeting / VirtualUnleashing Videogame Neuroscience in Marketing: Case Studies from Hollywood to Healthcare
Dec 7, 2023 / MedTech Rising 2023 / Galway, IrelandThe Rise of Generative AI in Medtech: Opportunities and Implications
Oct 22, 2023 / Horasis Global 2023 / Gaziantep, TurkeyTechnology for Betterment of Humanity (Panel)
Oct 20, 2023 / WPP Stream Europe 2023 / Athens, GreeceGenAI for Healthcare Marketing and Beyond: Learnings from the Videogames Industry
Oct 10, 2023 / AdvaMed 2023 / Anaheim, CAGenAI for MedTech: Learnings from the Videogames Industry
May 19, 2023 / NATO TIDE Sprint / Lillehammer, NorwayGaming the System: Using Games to Train Medical Professionals
May 11, 2023 / Einstein Frontiers / São Paulo, BrazilMedicine’s Metaverse: Cutting Through the Hype with a Scalpel
May 11, 2023 / McKinsey Digital Roundtable for Life Sciences / VirtualMedicine’s Metaverse: Accelerating Adoption of Skills & Products using Videogame Tech & Design
Apr 25, 2023 / Novartis Reimagining Medicine 2023 / Rio de Janeiro, Brazil (Presented virtually)Keynote: Cutting Through the Metaverse Hype with a Scalpel
Apr 13, 2023 / Novartis Innovation Jam / East Hanover, NJThe Neuroscience of [Medical] Game Design
Apr 4, 2023 / AstraZeneca Oncology Innovation Day / Gaithersburg, MDEmerging Technologies Panel
Mar 28, 2023 / Saper Law AI Seminar / Virtual panelProcessing the AI RevolutionMar 22, 2023 / GDC: Generative AI in Gaming / San Francisco, CAGames for Doctors - AI ApplicationsMar 13, 2023 / SXSW 2023 / Austin, TXMedicine’s Metaverse: For Real This Time
Feb 14, 2023 / Zimmer BioMet Commercial Excellence Seminar / London, EnglandUnleashing the Videogame Industry's Toolbox: Device Sales and Pricing Models
Feb 2, 2023 / DLD Tel Aviv 2023 / Tel Aviv, IsraelGAME ON! Gametech & The Revolution in HealthcareNov 14, 2022 / HLTH 2022 / Las Vegas, NVLevel Ex with NASA: Videogames for Space HealthNov 6, 2022 / American Heart Association 2022 / Chicago, ILDon’t Wait for Some “Metaverse”: Applying Video Game Tech in Cardiology TodayOct 19, 2022 / CMEPalooza 2022 / Virtual panelGame Design in CMESep 10, 2022 / Minimally Invasive Surgery Week 2022 / New Orleans, LAKeynote: Game Technology for Remote, Collaborative Medical TrainingAug 4, 2022 / Advancing Health Equity / Virtual panelGetting Under Your Skin: Addressing the Burden of Skin Cancer thru TechMay 6, 2022 / Goafest 2022 / Goa, IndiaHow Brands Win With VideogamesMar 4, 2022 / Horasis USA Meeting / Virtual panelThe Reality of Virtual-ness of the MetaverseJan 26, 2022 / VON3 SUMMIT / Virtual talkLet's Practice Surgery Over Zoom! Astronauts, 5G and the Future of Collaborative Training
Dec 8, 2021 / US DOD TATRC TeleRobotic Surgery Symposium / VirtualVideogame-Based Learning and Virtual Surgery
Oct 14, 2021 / Health Tech Forward 2021 / VirtualHow can mHealth Improve Doctors' Performance?Oct 12, 2021 / Unity for Humanity Summit / Virtual talkReducing barriers to healthcare training with real-time 3DAug 20, 2021 / Electrify! Esports, Education, Innovation / Chicago, ILEntrepreneurship and video games in medicineAug 10, 2021 / ASU + GSV Summit / San Diego, CAWhen Doctors Play Video Games—Society WinsJul 14, 2021 / Games for Change Festival / Virtual talkAdvancing the Practice of Medicine Through PlayJun 15, 2021 / Digital Pharma Innovation Week / Virtual talkLeveling up: Using the science of video games to accelerate awareness, education, and adoptionJun 8, 2021 / Horasis Global Meeting / Virtual panelInfluencing Leaders to Democratize BusinessMar 18, 2021 / Horasis Extraordinary Meeting / Virtual panelTrusting in Thrust: The Game-changing Potential of Virtual RealityFeb 24, 2021 / Speaker Programs Summit 2021 / Virtual talkAdvancing Virtual Platforms and Technologies, Managing Compliance Risk and Ensuring Health and Safety for the Return to Face-to-faceNov 19, 2020 / Healthcare x VR for Training / Virtual panelHighlighting VR for training and development in healthcare, empowering doctors to make more informed decisions through immersive insights and learning.Nov 4, 2020 / BIOMEDigital / Virtual talkPerforming Multi-User Virtual Surgery over Zoom: Enabling Device Sales through Collaborative Surgical TrainingOct 28, 2020 / Digital Pharma Innovation Week / Virtual talkSales Detailing 2021: Diagnose and Treat Virtual Patients with Your Doctors Using Multiplayer Cloud Gaming Tech...Over Zoom!Oct 1, 2020 / Horasis Extraordinary Meeting / Virtual panelAdvancing the Fifth Industrial RevolutionSep 29, 2020 / ASU+GSV Summit / Virtual talkBeating COVID-19… with Video Games: How frontline medical professionals are leveling up with video game technologySep 22, 2020 / TWIN TECH / Virtual panelWhoops! The Serendipity of Screw-UpsNov 2, 2019 / Space Health Innovation Conference / San Francisco, CAComputational Modeling and Virtual Human SimulationOct 16, 2019 / Manova Summit / Minneapolis, MNWhen Doctors Play Video Games, Everybody WinsSep 17, 2019 / Digital Pharma EAST / Philadelphia, PAYour Doctors Are Learning with Video Games. And It’s a Win for Pharma.Jun 26, 2019 / Digital Pharma West (ExL) / Burlingame, CAWhen Doctors Play Video Games, Everybody WinsJun 17, 2019 / Cannes Lions Health / Cannes, FranceMeet the Unexpected Healthcare DisruptorsJun 4, 2019 / Social Innovation Summit / Los Angeles, CAVideo Games: Changing Work, Medicine, and Behavior at ScaleMar 21, 2019 / Game Developers Conference / San Francisco, CABloody Design: Gameplay, Fluid Physics and Rendering From the Inside-Out (Presented by Level Ex, Inc.)Mar 20, 2019 / Interview with Celebrity Physician ZDoggMD / Las Vegas, NVFinally, Dope Medical Video Games! (w/Sam Glassenberg)Nov 9, 2018 / AHA Heart Innovation Forum / Chicago, ILWhen Cardiologists Play Video Games, Everybody WinsOct 25, 2018 / Stream Europe / Athens, GreeceHow to Start a Company by AccidentOct 16, 2018 / Young Global Leaders and Alumni Annual Summit – World Economic Forum / San Francisco, CADoctor of the Future: Virtual PatientsOct 10, 2018 / Comprehensive Strategies for Managing HCP Interactions / Philadelphia, PADigital Engagement Strategies for Insight into HCP TrendsSep 25, 2018 / TWIN Global / Chicago, ILVR+....And Beyond (panel 1) The Doctor of the Future (panel 2)Aug 12, 2018 / SIGGRAPH 2018 / Vancouver, CanadaGrand Challenges in Chronic HealthcareAug 6, 2018 / Digital Marketing for Med Device – East (ExL) / Minneapolis, MNYour Doctors are Learning with Video Games. And It's a Win for Med Device.Aug 2, 2018 / Kinnernet Venice 2018 / Venice, ItalyUnleashing Game Technology and Psychology on Unsuspecting AudiencesAug 2, 2018 / Kinnernet Venice 2018 / Venice, ItalyVirtual Patients and the Terrible Gadgets They ReplaceJun 20, 2018 / AHIP Institute & Expo / San Diego, CAInnovate with Purpose: Technology Tools of Change (panel)May 1, 2018 / i3D / Quebec, CanadaLevel Ex: 3D Fluids in Soft-Body Environments on Mobile GPUsApr 23, 2018 / Digital Marketing for Medical Device – West Coast (ExL) / San Francisco, CAYour Doctors are Learning with Video Games. And It's a Win for Med Device.Apr 8, 2018 / Disease Awareness Campaigns Forum (ExL) / Philadelphia, PAYour Doctors are Learning with Video Games. And It's a Win for Pharma.Apr 2, 2018 / IMSH Society for Simulation in Healthcare Conference (SSIH) / Los Angeles, CAVideo Game Technology: Push the Boundaries to Improve PracticeMar 6, 2018 / FiercePharmaMarketing Forum (ExL) / New York City, NYYour Doctors are Learning with Video Games. And It's a Win for Pharma.Aug 22, 2017 / NEURONFIRE Podcast presented by The Platypus Institute / PodcastApplying Video Game Knowledge to Medical EducationAug 16, 2017 / Caribe BIZ Forum 2017 / Barranquilla, ColombiaUnleashing Video Game Technology and Design on Professional IndustriesAug 1, 2017 / ExL Digital Marketing for Medical Device – East Coast / Minneapolis, MNVirtual Surgery: Using Video Games to Train Surgical Specialists on Medtech Products
Jul 13, 2017 / IC3 2017 / Jackson Hole, WYDr. Mario Is In: Unleashing Video Game Psychology on Professionals
May 4, 2017 / Bootstrapping in America / Chicago, ILInterview with Sam GlassenbergMay 1, 2017 / YJP CEO Healthcare Symposium / New York, NYThe Importance of Innovation (panel)Apr 24, 2017 / ExL Digital Marketing for Medical Device – West Coast / San Francisco, CAVirtual Surgery: Using Video Games to Train Surgical Specialists on Medtech ProductsMar 14, 2017 / XTech – Experiential Technology Conference 2017 / San Francisco, CAApplying Video Game Technologies and Methodologies in HealthcareNov 2, 2016 / Casual Connect Tel Aviv 2016 / Tel Aviv, IsraelThe Key to the Gates of Hollywood: Achieving Success in IP-Based GamesNov 1, 2016 / Casual Connect Tel Aviv 2016 / Tel Aviv, IsraelEntering the Chinese Market - Can Western Developers Succeed?Oct 13, 2016 / WPP Stream 2016 / Ojai, CaliforniaUnleashing Video Game Technology on Unsuspecting IndustriesSep 17, 2016 / Stanford Medicine X / Stanford, CAThey Never Knew What Hit Them: Game Technology Unleashed in Healthcare
Jul 17, 2016 / IC3 2016 / Jackson Hole, WYHealthcare Futures Panel, Featuring Dr. Mehmet Oz, Robert Bradway, Sam Glassenberg, and Michael Rosenman
June 2016 / KIN Global 2016 / Miami Beach, FLVirtual Reality Come of Age2015 / Casual Connect 2015 / San Francisco, CaliforniaFans First: The Rebirth of the Movie-Based Game
2015 / Chicago Video Game Law Summit 2015 / Chicago, IllinoisThe Business of Video Games
2015 / Colombia 3.0 2015 / Bogota, ColombiaMovie Based Games
2015 / Internet Cowboys 2015 / Jackson, WyomingThe Cutting Edge
2015 / Verizon Venture Forum 2015 / New York, New YorkUnleashing Game Technology on Unsuspecting Industries
2014 / Northeastern Illinois University 2014 / Chicago, IllinoisIn Pursuit of the Coolest Job in the World
2013 / [A] List Summit 2013 / New York, New YorkCreate Fans, Not Users
2013 / Digital Hollywood 2013 / Los Angeles, CaliforniaSocial, Tablet & Smart Phone Gaming
2013 / Digital Life Design 2013 / Munich, GermanyThe Israeli Video Game Industry
2013 / DLD Tel Aviv 2013 / Tel Aviv, IsraelVideo Game Production and Outsourcing
2013 / GameIS 2013 / Tel Aviv, IsraelManaging Video Game Studios
2013 / NYU 2013 / New York, New YorkThe Business of Movie-Based Games
2012 / Amsterdam Got Game 2012 / Amsterdam, NetherlandsSocial Games – Fad or Future
2012 / Com.vention New York 2012 / New York, New YorkSilicon Wadi in Silicon Alley
2012 / Digital Hollywood 2012 / Los Angeles, CaliforniaAdvertising and Micro-Commerce, Games and Game Networks
2012 / DLD Moscow 2012 / Moscow, RussiaThe Convergence of Film and Games
2012 / DLD Tel Aviv 2012 / Tel Aviv, IsraelThe Global Gaming Industry
2012 / MassDigi Games Challenge 2012 / Boston, Massachusetts2012 and Beyond: The Next 1-2 Years in Gaming
2012 / Mobile Gaming Summit 2012 / New York, New YorkSocial Games on Mobile
2012 / New York Games Conference 2012 / New York, New YorkMadison Avenue Got Game! Creating Successful In-Game Campaigns
2012 / SponsorPay Executive Roundtable 2012 / New York, New YorkMobile Brand Advertising
2011 / DLD 2011 / Athens, GreeceA Brief History of Virtual Goods
2011 / HTIA Conference 2011 / Jerusalem, IsraelGaming – What’s Next in Social Media
2008 / GAMEIS 2008 / Herzliya, Israel(Keynote) Opportunities and Imperatives for the Israeli Games Industry
2007 / Game Developer Conference 2007 / San Francisco, CaliforniaRapid-Fire Game Material Systems
2007 / Gamefest 2007 / Seattle, WashingtonDirectX 10 and 10.1
2007 / Gamefest Unplugged UK 2007 / London, UKRapid-Fire Game Material Systems
2006 / ATI 3D Developer Day 2006 / San Francisco, CaliforniaDirectX 10 Overview
2006 / Comvention 2006 / Tel Aviv, Israel(Keynote) Suspending Disbelief: Game Technology Trends & Imperatives for Israel
2006 / Develop Conference 2006 / Brighton, UKGet Ready for DirectX 10
2006 / Game Developers Conference 2006 / San Jose, CaliforniaRitual Entertainment: Next-Gen Visual Effects on DX10
2006 / Gamefest 2006 / Seattle, WashingtonAdvanced DirectX 10: Getting the Most from Your Game
2006 / WinHEC 2006 / Seattle, WashingtonDirectX Graphics: DirectX 10 and Beyond
2005 / Game Developers Conference 2005 / San Francisco, CaliforniaPrecomputed Radiance Transfer for Game Artists
2005 / Meltdown 2005 / Seattle, WashingtonIntro to Real-Time Global Illumination
2005 / Professional Developers Conference 2005 / Los Angeles, CaliforniaReal Time Graphics Applications in DirectX
2005 / University of Illinois 2005 / Urbana, IllinoisThe Future of Video Game Graphics on Windows
2005 / University of Southern California 2005 / Los Angeles, CaliforniaMaking the Best Games Look Better
2004 / SIGGRAPH 2004 / Los Angeles, CaliforniaIntroduction to HLSL
1999 / ISTC 1999 / Oakbrook, Illinois3D Studio Max: 3D Modeling & Character Animation